The 1st Floor Challenge – Learn from Experience

T1FC - The 1 Floor Challenge

We have recently took the T1FC challenge to 26 Project Management graduate students from the IUT Lumière Lyon 2. Students had the opportunity to completely execute the 5 project management phases, applied to a real problem – build a quadcopter – while learning Design Thinking and having fun. For most of them this was the first time they run an entire project – an awesome experience, they say!

The Lyon’s two days event was headed by a one day challenge in Portugal. Three, almost, consecutive days of T1FC was an outstanding experience for us. It generated a whirlwind of ideas and information sharing that finally helped us to understand the entire T1FC’s potential and to put in the right track.

If you read our previous post you can conclude that the T1FC was designed, from scratch, to be a hands-on and funny challenge where participants learn/apply Project Management and Design Thinking methodologies while build a quadcopter in a real-world simulated scenario.

As a result of several retrospectives, it is now clear that The 1st Floor Challenge intercepts three different domains, to which we are happy with:

  • Project Management
  • Design Thinking
  • Team Building

But why Team Building and how T1FC can help?

The literature is full of definitions for Team Building, a good one seems to be: “is the use of different types of interventions that are aimed at enhancing social relations and clarifying team members’ roles, as well as solving tasks and interpersonal problems that affect team functionality”. Of course that there are a lot of available activities you can choose for your Team Building event, but it is the problem: TB activities are so far from the real world team’s tasks and roles that, in the best case, they are just seen as a ‘jolly’ moment by team members who were invited to participate.

Said that, let’s go back to the definition. It states three important aspects: “…enhancing social relations and clarifying team members’ roles … and [help to solve] interpersonal problems that affect team functionality.” Most of the companies, when think in TB, have two objectives in mind: 1. Help people to work together, instead of individually and 2. Help people in order to reduce resistant to change, to guarantee that resistance does not affect the group’s ability to move forward.

How are these two objectives achieved when you put your people to play silly games to which they are not motivated and see no clear (real world) objective? Wasn’t it better to have the chance to do Team Building in a close to real scenario simulation?

What if your team members are able to play the roles they play in everyday work in a controlled and fun real life simulation environment? This is The 1st Floor Challenge!

With the T1FC you have the possibility to give your teams the chance to learn/practice the PMBOK best practices, learn/practice Design Thinking, learn to work together, socialize and be part of an experience that is close to what they will find in their everyday work. Because team members, actually play and practice on a simulated scenario, they will be able to better translate the acquired learning to their everyday work. The outcomes of the Team Building event will persist much more than when you play out-of-the-office silly games… and don’t forget that Team Building is only useful if it happens continuously, it needs to be part of the corporate culture.

The T1FC can, for sure, help on this – Give it a try, you will get a memorable Team Building experience!

Join us – Play, Learn and Grow!

– The T1FC Team (http://www.the1stfloorchallenge.com/)

You can find this article on Linkedin Pulse

Share this Post!

Related Posts

Tired Of Team Building Activities Where You Don’t Learn Anything?
Why Innovation is Essential to Every Business
Play, Learn, Grow!
Gamification, serious game
Ricardo Azevedo

Ricardo Azevedo

Mestrado em Internet Computing pelo Queen Mary College, University of London - Reino Unido, em 2006 e Licenciado em Engenharia Informática e Telemática na Universidade de Aveiro é atualmente Gestor de Produto e responsável pela gestão da equipa de Gestão de Identidades e pelo trabalho de transferência tecnológica proveniente de projetos de I&D Europeus e Nacionais para as Business Units da PT Inovação e Sistemas. Tem estado envolvido em diversas propostas e projetos europeus e nacionais, tendo várias contribuições científicas relevantes nas áreas de Segurança e Cloud. Tem, ao longo dos anos, sido responsável pela coordenação de vários projetos principalmente nas áreas de Segurança e IdM. Tem participado ativamente em organismos de normalização, na área da segurança e IdM, em particular no TMForum Enterprise Security Team, GSMA Personal Data WG e na iniciativa ETSI ISG Identity and Access Management for Networks and Services, da qual foi cofundador e vice-chairman. Linkedin profile.
Disclaimer: Todas as opiniões aqui expressas são pessoais e não representam nenhuma organização.